Spy Cat Story

Spy CatThe evil villain Ratty is planning to take over the world. Spycat has a mission – to catch Ratty. But where is he? Join Spycat as he travels round the world looking for clues.Help Spycat solve the clues – and find Ratty before it’s too late!There is a game for you to play while the story is loading.
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Task 1
In this story Spycat has to read coded messages to find Ratty. The messages are in two different codes:
1. The letters in a word are jumbled up. For example, OG OT GYEPT = GO TO EGYPT
2. The message is written in symbols, and not letters. Each symbol represents a different letter.Can you invent a code based on symbols? Draw a symbol for each letter of the alphabet. Write messages to your friend (give them a copy of the code!)
Task 2

There are 2 codes in the story, but people can use other codes. Here are some other codes:
1. Using numbers instead of letters: A=1, B=2, C=3 etc
2. Writing backwards, for example OLLEH = HELLO
3. Read every second letter, for example, NAME = NEASMOE
4. Reverse the alphabet: A=Z, B=Y, C=W etcChoose one of these codes and write a message to a friend. Tell them what the code is – or see if they can work it out!


Goldilocks Song

Look at students from first and second grade in Collsuspina. They’re really good singers!!!

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